// ~->[DNET-1]->~ // File created by someone at MonashUniv using Netica 1.12 // on Apr 14, 2002 at 22:49:19. bnet Revised { whenchanged = 1018838956; visual V1 { defdispform = BELIEFBARS; nodelabeling = TITLE; nodefont = font {shape= "Arial"; size= 10;}; linkfont = font {shape= "Arial"; size= 9;}; windowposn = (-4, -23, 1024, 674); scrollposn = (360, 0); resolution = 72; magnification = 0.25; drawingbounds = (5040, 3240); showpagebreaks = FALSE; usegrid = TRUE; gridspace = (6, 6); PrinterSetting A { margins = (1270, 1270, 1270, 1270); landscape = FALSE; magnify = 1; }; }; node NerveAgent { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (); probs = // True False (1e-5, 0.99999); numcases = 1; title = "Nerve Agent Present"; comment = "Determines the prescense of a chemical nerve agent"; whenchanged = 1018830215; visual V1 { center = (210, 252); height = 1; }; }; node BloodAgent { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (); probs = // True False (1e-5, 0.99999); title = "Blood Agent Present"; comment = "Determines the prescense of a chemical blood agent"; whenchanged = 1018836299; visual V1 { center = (3090, 318); height = 14; }; }; node BlisterAgent { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (); probs = // True False (1e-5, 0.99999); numcases = 1; title = "Blister Agent Present"; comment = "Determines the prescense of a chemical blister agent"; whenchanged = 1018830698; visual V1 { center = (2118, 306); height = 7; }; }; node NerveBloodBlister { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (BloodAgent, BlisterAgent, NerveAgent); parents = (BloodAgent, BlisterAgent, NerveAgent); probs = // Widespread Some None // BloodAgent BlisterAgent NerveAgent ((((0.95, 0.04999, 1e-5), // True True True (0.75, 0.24999, 1e-5)), // True True False ((0.75, 0.24999, 1e-5), // True False True (0.5, 0.49999, 1e-5))), // True False False (((0.75, 0.24999, 1e-5), // False True True (0.5, 0.49999, 1e-5)), // False True False ((0.5, 0.49999, 1e-5), // False False True (1e-5, 0.04999, 0.95)))); // False False False ; numcases = 1; title = "Nerve, Blood, or\nBlister Symptoms"; comment = "Symptoms that manifest in the prescense of a chemical\n\ nerve, blood, or blister agent"; whenchanged = 1018836567; visual V1 { center = (1824, 1104); height = 18; }; }; node ChokeAgent { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (); probs = // True False (1e-5, 0.99999); title = "Choking Agent Present"; comment = "Determines the prescense of a chemical choking agent"; whenchanged = 1018838815; visual V1 { center = (1140, 282); height = 8; }; }; node ChokeNerveBlood { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (BloodAgent, ChokeAgent, NerveAgent); parents = (BloodAgent, ChokeAgent, NerveAgent); probs = // Widespread Some None // BloodAgent ChokeAgent NerveAgent ((((0.95, 0.04999, 1e-5), // True True True (0.75, 0.24999, 1e-5)), // True True False ((0.75, 0.24999, 1e-5), // True False True (0.5, 0.49999, 1e-5))), // True False False (((0.75, 0.24999, 1e-5), // False True True (0.5, 0.49999, 1e-5)), // False True False ((0.5, 0.49999, 1e-5), // False False True (1e-5, 0.04999, 0.95)))); // False False False ; title = "Choking, Nerve, or\nBlood Symptoms"; comment = "Symptoms that manifest in the prescense of a chemical\n\ choking, nerve, or blood agent"; whenchanged = 1018830732; visual V1 { center = (1008, 894); height = 33; }; }; node ChokeNerveBlister { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BlisterAgent, ChokeAgent, NerveAgent); probs = // Widespread Some None // BlisterAgent ChokeAgent NerveAgent ((((0.95, 0.04999, 1e-5), // True True True (0.75, 0.24999, 1e-5)), // True True False ((0.75, 0.24999, 1e-5), // True False True (0.5, 0.49999, 1e-5))), // True False False (((0.75, 0.24999, 1e-5), // False True True (0.5, 0.49999, 1e-5)), // False True False ((0.5, 0.49999, 1e-5), // False False True (1e-5, 0.04999, 0.95)))); // False False False ; title = "Choking, Nerve, or\nBlister Symptoms"; comment = "Symptoms that manifest in the prescense of a chemical\n\ choking, nerve, or blister agent"; whenchanged = 1018831671; visual V1 { center = (492, 990); height = 6; }; }; node ChokeNerve { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (NerveAgent, ChokeAgent); probs = // Widespread Some None // NerveAgent ChokeAgent (((0.95, 0.04999, 1e-5), // True True (0.75, 0.24999, 1e-5)), // True False ((0.75, 0.24999, 1e-5), // False True (1e-5, 0.04999, 0.95))); // False False ; title = "Choking or Nerve\nSymptoms"; comment = "Symptoms that manifest in the prescense of a chemical\n\ choking or nerve agent"; whenchanged = 1018830465; visual V1 { center = (750, 1224); height = 5; }; }; node NerveOnlySymptoms { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (NerveAgent); parents = (NerveAgent); probs = // Widespread Some None // NerveAgent ((0.95, 0.04999, 1e-5), // True (1e-5, 0.04999, 0.95)); // False ; numcases = 1; title = "Nerve Only Symptoms"; comment = "Symptoms that only manifest in the prescense of a chemical\n\ nerve agent"; whenchanged = 1018837731; visual V1 { center = (210, 1248); height = 2; }; }; node Liquid { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BlisterAgent, NerveAgent, ChokeAgent); probs = // Widespread Some None // BlisterAgent NerveAgent ChokeAgent ((((0.95, 0.04999, 1e-5), // True True True (0.75, 0.24999, 1e-5)), // True True False ((0.75, 0.24999, 1e-5), // True False True (0.5, 0.49999, 1e-5))), // True False False (((0.75, 0.24999, 1e-5), // False True True (0.5, 0.49999, 1e-5)), // False True False ((0.5, 0.49999, 1e-5), // False False True (1e-5, 0.04999, 0.95)))); // False False False ; numcases = 1; title = "Liquid Evidence"; comment = "Evidence that a liquid type aerosol was used to distribute\n\ a chemical agent"; whenchanged = 1018836992; visual V1 { center = (3438, 678); height = 17; }; }; node Odor { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BloodAgent, BlisterAgent, ChokeAgent, NerveAgent); probs = // Widespread Some None // BloodAgent BlisterAgent ChokeAgent NerveAgent (((((0.98, 0.01999, 1e-5), // True True True True (0.9, 0.09999, 1e-5)), // True True True False ((0.9, 0.09999, 1e-5), // True True False True (0.8, 0.19999, 1e-5))), // True True False False (((0.9, 0.09999, 1e-5), // True False True True (0.8, 0.19999, 1e-5)), // True False True False ((0.8, 0.19999, 1e-5), // True False False True (0.75, 0.24999, 1e-5)))), // True False False False ((((0.9, 0.09999, 1e-5), // False True True True (0.8, 0.19999, 1e-5)), // False True True False ((0.333, 0.334, 0.333), // False True False True (0.5000087, 0.25, 0.2499907))), // False True False False (((0.8, 0.19999, 1e-5), // False False True True (0.75, 0.24999, 1e-5)), // False False True False ((0.001, 0.249, 0.75), // False False False True (1e-5, 0.01999, 0.98))))); // False False False False ; title = "Olfactory Evidence"; comment = "Olfactory evidence that a chemical agent is present"; whenchanged = 1018837418; visual V1 { center = (3870, 1260); height = 28; }; }; node Environment { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (Liquid, Odor); probs = // True False // Liquid Odor (((0.99999, 1e-5), // Widespread Widespread (0.75, 0.25), // Widespread Some (0.5, 0.5)), // Widespread None ((0.75, 0.25), // Some Widespread (0.5, 0.5), // Some Some (0.25, 0.75)), // Some None ((0.5, 0.5), // None Widespread (0.25, 0.75), // None Some (1e-5, 0.99999))); // None None ; numcases = 1; title = "Enironmental Evidence"; comment = "Determines the prescense of a chemical agent by examination\ \n\ of environmental factors"; whenchanged = 1018836643; visual V1 { center = (3696, 306); height = 16; }; }; node ChemicalAgentAttack { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (NerveAgent, ChokeAgent, BlisterAgent, BloodAgent, Environment); probs = // True False // NerveAgent ChokeAgent BlisterAgent BloodAgent Environment ((((((0.99999, 1e-5), // True True True True True (0.99999, 1e-5)), // True True True True False ((0.99999, 1e-5), // True True True False True (0.99999, 1e-5))), // True True True False False (((0.99999, 1e-5), // True True False True True (0.99999, 1e-5)), // True True False True False ((0.99999, 1e-5), // True True False False True (0.99999, 1e-5)))), // True True False False False ((((0.99999, 1e-5), // True False True True True (0.99999, 1e-5)), // True False True True False ((0.99999, 1e-5), // True False True False True (0.99999, 1e-5))), // True False True False False (((0.99999, 1e-5), // True False False True True (0.99999, 1e-5)), // True False False True False ((0.99999, 1e-5), // True False False False True (0.99999, 1e-5))))), // True False False False False (((((0.99999, 1e-5), // False True True True True (0.99999, 1e-5)), // False True True True False ((0.99999, 1e-5), // False True True False True (0.99999, 1e-5))), // False True True False False (((0.99999, 1e-5), // False True False True True (0.99999, 1e-5)), // False True False True False ((0.99999, 1e-5), // False True False False True (0.99999, 1e-5)))), // False True False False False ((((0.99999, 1e-5), // False False True True True (0.99999, 1e-5)), // False False True True False ((0.99999, 1e-5), // False False True False True (0.99999, 1e-5))), // False False True False False (((0.99999, 1e-5), // False False False True True (0.99999, 1e-5)), // False False False True False ((1e-5, 0.99999), // False False False False True (1e-5, 0.99999)))))); // False False False False False ; numcases = 1; comment = "Determines if a chemical agent has been released"; whenchanged = 1018835055; visual V1 { center = (1662, 36); height = 9; }; }; node NerveBlister { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (BlisterAgent, NerveAgent); parents = (BlisterAgent, NerveAgent); probs = // Widespread Some None // BlisterAgent NerveAgent (((0.95, 0.04999, 1e-5), // True True (0.5, 0.49999, 1e-5)), // True False ((0.5, 0.49999, 1e-5), // False True (1e-5, 0.04999, 0.95))); // False False ; title = "Nerve or Blister\nSymptoms"; comment = "Symptoms that manifest in the prescense of a chemical\n\ nerve or blister agent"; whenchanged = 1018836557; visual V1 { center = (1410, 708); height = 31; }; }; node RunnyNose { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (NerveBloodBlister); probs = // Widespread Some None // NerveBloodBlister ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Runny Nose"; whenchanged = 1018838840; visual V1 { center = (1824, 1800); height = 10; }; }; node TearingEyes { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (ChokeNerveBlood); probs = // Widespread Some None // ChokeNerveBlood ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Tearing Eyes"; whenchanged = 1018838876; visual V1 { center = (1008, 1698); height = 34; }; }; node NauseaVomit { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (ChokeNerveBlister); parents = (ChokeNerveBlister); probs = // Widespread Some None // ChokeNerveBlister ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Nausea and/or\nVomiting"; whenchanged = 1018838893; visual V1 { center = (492, 1680); height = 46; }; }; node Colorless { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Wodespread, Some, None); parents = (Liquid, ChokeNerveBlister); probs = // Wodespread Some None // Liquid ChokeNerveBlister (((0.95, 0.04999, 1e-5), // Widespread Widespread (0.04999, 0.95, 1e-5), // Widespread Some (1e-5, 0.04999, 0.95)), // Widespread None ((0.95, 0.04999, 1e-5), // Some Widespread (0.04999, 0.95, 1e-5), // Some Some (1e-5, 0.04999, 0.95)), // Some None ((1e-5, 0.04999, 0.95), // None Widespread (1e-5, 0.04999, 0.95), // None Some (1e-5, 0.04999, 0.95))); // None None ; numcases = 1; title = "Colorless Liquid"; whenchanged = 1018836598; visual V1 { center = (3630, 804); height = 29; }; }; node Breathing { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (ChokeNerve); probs = // Widespread Some None // ChokeNerve ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Difficulty Breathing"; whenchanged = 1018838887; visual V1 { center = (630, 1434); height = 13; }; }; node Headache { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (ChokeNerve); probs = // Widespread Some None // ChokeNerve ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Headache"; whenchanged = 1018838882; visual V1 { center = (870, 1434); height = 45; }; }; node Confusion { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (NerveOnlySymptoms); probs = // Widespread Some None // NerveOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Confusion"; whenchanged = 1018838083; visual V1 { center = (318, 1374); height = 43; }; }; node Twitch { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (NerveOnlySymptoms); probs = // Widespread Some None // NerveOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = // NerveOnlySymptoms (1, // Widespread 1, // Some 1); // None ; title = "Twitching and/or\nJerking"; whenchanged = 1018837936; visual V1 { center = (90, 1374); height = 3; }; }; node Pupils { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (NerveOnlySymptoms); probs = // Widespread Some None // NerveOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Pinpoint Pupils"; whenchanged = 1018837901; visual V1 { center = (90, 1464); height = 4; }; }; node Sweat { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (NerveOnlySymptoms); probs = // Widespread Some None // NerveOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Excessive\nSweating"; whenchanged = 1018837916; visual V1 { center = (306, 1554); height = 41; }; }; node Cramp { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (NerveOnlySymptoms); probs = // Widespread Some None // NerveOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Cramping"; whenchanged = 1018837906; visual V1 { center = (312, 1470); height = 42; }; }; node Control { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (NerveOnlySymptoms); probs = // Widespread Some None // NerveOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Loss of Bladder\nControl"; whenchanged = 1018837911; visual V1 { center = (96, 1548); height = 44; }; }; node AmberBrown { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (Liquid, NerveBlister); probs = // Widespread Some None // Liquid NerveBlister (((0.95, 0.04999, 1e-5), // Widespread Widespread (0.04999, 0.95, 1e-5), // Widespread Some (1e-5, 0.04999, 0.95)), // Widespread None ((0.95, 0.04999, 1e-5), // Some Widespread (0.04999, 0.95, 1e-5), // Some Some (1e-5, 0.04999, 0.95)), // Some None ((1e-5, 0.04999, 0.95), // None Widespread (1e-5, 0.04999, 0.95), // None Some (1e-5, 0.04999, 0.95))); // None None ; numcases = 1; title = "Amber or Brown Liquid"; whenchanged = 1018837641; visual V1 { center = (3396, 894); height = 30; }; }; node Odorless { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (Odor, NerveBlister); probs = // True False // Odor NerveBlister (((0.99999, 1e-5), // Widespread Widespread (0.75, 0.25), // Widespread Some (1e-5, 0.99999)), // Widespread None ((0.99999, 1e-5), // Some Widespread (0.5, 0.5), // Some Some (1e-5, 0.99999)), // Some None ((0.99999, 1e-5), // None Widespread (0.75, 0.25), // None Some (1e-5, 0.99999))); // None None ; numcases = 1; title = "Odorless"; whenchanged = 1018837643; visual V1 { center = (3510, 1668); height = 39; }; }; node BloodOnlySymptoms { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (BloodAgent); parents = (BloodAgent); probs = // Widespread Some None // BloodAgent ((0.95, 0.04999, 1e-5), // True (1e-5, 0.04999, 0.95)); // False ; numcases = 1; title = "Blood Only Symptoms"; comment = "Symptoms that only manifest in the prescense of a chemical\n\ blood agent"; whenchanged = 1018838940; visual V1 { center = (3090, 744); height = 25; }; }; node Amlond { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (Odor, BloodOnlySymptoms); probs = // True False // Odor BloodOnlySymptoms (((0.5, 0.5), // Widespread Widespread (0.5, 0.5), // Widespread Some (1e-5, 0.99999)), // Widespread None ((0.5, 0.5), // Some Widespread (0.5, 0.5), // Some Some (1e-5, 0.99999)), // Some None ((0.5, 0.5), // None Widespread (0.5, 0.5), // None Some (1e-5, 0.99999))); // None None ; numcases = 1; title = "Faint Almond Odor"; whenchanged = 1018837459; visual V1 { center = (4140, 1800); height = 37; }; }; node Pungent { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (Odor, BloodOnlySymptoms); probs = // True False // Odor BloodOnlySymptoms (((0.5, 0.5), // Widespread Widespread (0.5, 0.5), // Widespread Some (1e-5, 0.99999)), // Widespread None ((0.5, 0.5), // Some Widespread (0.5, 0.5), // Some Some (1e-5, 0.99999)), // Some None ((0.5, 0.5), // None Widespread (0.5, 0.5), // None Some (1e-5, 0.99999))); // None None ; title = "Pungent Odor"; whenchanged = 1018837451; visual V1 { center = (3936, 1794); height = 38; }; }; node BlisterOnlySymptoms { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (BlisterAgent); parents = (BlisterAgent); probs = // Widespread Some None // BlisterAgent ((0.95, 0.04999, 1e-5), // True (1e-5, 0.04999, 0.95)); // False ; title = "Blister Only Symptoms"; comment = "Symptoms that only manifest in the prescense of a chemical\n\ blister agent"; whenchanged = 1017897991; visual V1 { center = (2124, 1230); height = 40; }; }; node FruitGer { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (Odor, BlisterOnlySymptoms); probs = // True False // Odor BlisterOnlySymptoms (((0.99999, 1e-5), // Widespread Widespread (0.75, 0.25), // Widespread Some (1e-5, 0.99999)), // Widespread None ((0.75, 0.25), // Some Widespread (0.5, 0.5), // Some Some (1e-5, 0.99999)), // Some None ((0.99, 0.01), // None Widespread (0.75, 0.25), // None Some (1e-5, 0.99999))); // None None ; numcases = 1; title = "Fruity or Geranium Odor"; whenchanged = 1018837446; visual V1 { center = (3540, 1794); height = 35; }; }; node ChokingOnlySymptoms { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (ChokeAgent); probs = // Widespread Some None // ChokeAgent ((0.95, 0.04999, 1e-5), // True (1e-5, 0.04999, 0.95)); // False ; numcases = 1; title = "Choking Only Symptoms"; comment = "Symptoms that only manifest in the prescense of a chemical\n\ Choking agent"; whenchanged = 1018838949; visual V1 { center = (1146, 1116); height = 15; }; }; node HayCorn { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (True, False); parents = (Odor, ChokingOnlySymptoms); probs = // True False // Odor ChokingOnlySymptoms (((0.99999, 1e-5), // Widespread Widespread (0.99999, 1e-5), // Widespread Some (0.01, 0.99)), // Widespread None ((0.99999, 1e-5), // Some Widespread (0.99999, 1e-5), // Some Some (0.01, 0.99)), // Some None ((0.01, 0.99), // None Widespread (0.01, 0.99), // None Some (1e-5, 0.99999))); // None None ; title = "Hay or Corn Odor"; whenchanged = 1018838956; visual V1 { center = (3486, 1542); height = 36; }; }; node ChokeBloodBlister { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BloodAgent, BlisterAgent, ChokeAgent); probs = // Widespread Some None // BloodAgent BlisterAgent ChokeAgent ((((0.95, 0.04999, 1e-5), // True True True (0.75, 0.24999, 1e-5)), // True True False ((0.75, 0.24999, 1e-5), // True False True (0.5, 0.49999, 1e-5))), // True False False (((0.75, 0.24999, 1e-5), // False True True (0.5, 0.49999, 1e-5)), // False True False ((0.5, 0.49999, 1e-5), // False False True (1e-5, 0.04999, 0.95)))); // False False False ; title = "Choking, Blood, or\nBlister Symptoms"; comment = "Symptoms that manifest in the prescense of a chemical\n\ choking or nerve agent"; whenchanged = 1018830373; visual V1 { center = (2430, 1086); height = 32; }; }; node BloodBlister { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (BloodAgent, BlisterAgent); parents = (BloodAgent, BlisterAgent); probs = // Widespread Some None // BloodAgent BlisterAgent (((0.95, 0.04999, 1e-5), // True True (0.75, 0.24999, 1e-5)), // True False ((0.75, 0.24999, 1e-5), // False True (1e-5, 0.04999, 0.95))); // False False ; numcases = 1; title = "Blood or Blister\nSymptoms"; comment = "Symptoms that manifest in the prescense of a chemical\n\ blood or blister agent"; whenchanged = 1018836307; visual V1 { center = (2724, 1020); height = 21; }; }; node ChokeBlister { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BlisterAgent, ChokeAgent); probs = // Widespread Some None // BlisterAgent ChokeAgent (((0.95, 0.04999, 1e-5), // True True (0.75, 0.24999, 1e-5)), // True False ((0.75, 0.24999, 1e-5), // False True (1e-5, 0.04999, 0.95))); // False False ; title = "Choking or Blister\nSymptoms"; comment = "Symptoms that manifest in the prescense of a chemical\n\ choking or blister agent"; whenchanged = 1018830481; visual V1 { center = (1404, 1380); height = 22; }; }; node Eyes { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (ChokeBloodBlister); parents = (ChokeBloodBlister); probs = // Widespread Some None // ChokeBloodBlister ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Irritated and/or\nBurning Eyes"; whenchanged = 1018838850; visual V1 { center = (2430, 1800); height = 20; }; }; node Nose { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BloodBlister); probs = // Widespread Some None // BloodBlister ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Sneezing and/or\nIrritated Nose"; whenchanged = 1018838856; visual V1 { center = (2724, 1812); height = 19; }; }; node Breath { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BloodOnlySymptoms); probs = // Widespread Some None // BloodOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Increased and/or\nDecreased Breathing"; whenchanged = 1018838909; visual V1 { center = (2976, 1116); height = 27; }; }; node PinkLipsNailsSkin { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BloodOnlySymptoms); probs = // Widespread Some None // BloodOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Pink Lips, Nails,\nand/or Skin"; whenchanged = 1018838903; visual V1 { center = (3174, 1260); height = 26; }; }; node CoughChoke { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (ChokeBlister); parents = (ChokeBlister); probs = // Widespread Some None // ChokeBlister ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Coughing and/or\nChoking"; whenchanged = 1018838870; visual V1 { center = (1272, 1602); height = 23; }; }; node Sputum { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); inputs = (ChokeBlister); parents = (ChokeBlister); probs = // Widespread Some None // ChokeBlister ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Frothy Sputum"; whenchanged = 1018838865; visual V1 { center = (1518, 1602); height = 24; }; }; node StingSkin { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BlisterOnlySymptoms); probs = // Widespread Some None // BlisterOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; numcases = 1; title = "Stinging Skin"; whenchanged = 1018838066; visual V1 { center = (2250, 1440); height = 12; }; }; node Skin { kind = NATURE; discrete = TRUE; chance = CHANCE; states = (Widespread, Some, None); parents = (BlisterOnlySymptoms); probs = // Widespread Some None // BlisterOnlySymptoms ((0.98, 0.01999, 1e-5), // Widespread (0.01999, 0.98, 1e-5), // Some (1e-5, 0.04999, 0.95)); // None ; title = "Reddening and/or\nBlistering Skin"; whenchanged = 1018838057; visual V1 { center = (2004, 1440); height = 11; }; }; ElimOrder = (RunnyNose, TearingEyes, NauseaVomit, Breathing, Headache, Confusion, Twitch, Pupils, Sweat, Cramp, Control, NerveOnlySymptoms, Eyes, Nose, Breath, PinkLipsNailsSkin, CoughChoke, Sputum, StingSkin, Skin, ChokeNerve, BloodBlister, ChokeBlister, Odorless, Amlond, Pungent, BloodOnlySymptoms, FruitGer, BlisterOnlySymptoms, HayCorn, ChokingOnlySymptoms, NerveBloodBlister, ChokeNerveBlood, ChokeBloodBlister, Colorless, AmberBrown, ChemicalAgentAttack, ChokeNerveBlister, BloodAgent, NerveBlister, NerveAgent, BlisterAgent, ChokeAgent, Liquid, Odor, Environment); };